— Cinematic Frameworks

Four Modes of Storytelling

Select the exact depth of audience agency for your cinematic project, ranging from subtle story choices to intense game-like real-time interactions.

• Lowest Interaction

L.I.S — Linear Interactive Storytelling

1 of 4

Interaction Level ✱Low Engagement

The closest structure to a traditional film. Mostly pure, story-driven cinematic experience with no less than one and no more than two pivot choices designed for lean-back, relaxed viewing.

S.I.S — Standard Interactive Storytelling

2 of 4

Interaction Level ✱Standard Engagement

The classic interactive branching film recognized worldwide. Every path branches meaningfully across viewer decisions while outcomes remain entirely authored and predetermined by the creator.

+ Moderate Branching
/ Collective Decisions

C.M.S — Community Manipulated Storytelling

3 of 4

Interaction Level ✱Medium Engagement

Narrative direction is controlled by community vote after each episode. The creator builds the initial film, placing key decision seeds, then produces subsequent episodes based on the subscriber majority choice. (The only mode available in the "world of memes" space)

D.I.S — Dynamic Interactive Storytelling

4 of 4

Interaction Level ✱Highest Engagement

Intense game-like participation with fast recurring decisions and timed action sequences. Quick reaction speed directly alters fight outcomes and creates immediate ripple consequences.

+ Fast-paced game-like engagement